CALT Project

EIS Simulation
CALT Project

Change display style
detailed
compact
hide menu

Project Abstract

EIS Simulation: A Change Management Simulation Game

EIS is a computer-based multimedia business simulation involving the implementation of organizational change. During the simulation, participants can develop and implement change strategies, select among many different tactics to meet their goal and incrementally change the attitude of the EuroComm managers, influencing their willingness to adopt the proposed innovation.

In the "EIS Simulation", participants working in groups are challenged to introduce an innovation in a division of the EuroComm Corporation. They have up to 6 months of (simulated) time to convince as many of the 22 members of the division's management team as possible to adopt an EIS (Executive Information System).

This simulation relies on change management models that follow the four phases: awareness, interest, trial, and adoption. In addition, this simulation incorporates social network theories and teaches the importance of social factors for the adoption of change.

Related CALT Research Area: Advanced Simulations

Research Programme:   Internal

Project Timeframe: 1994 - ...

Project Coordinator: Albert A. Angehrn

Project Team Member(s): Elena Vaccarossa

External Project Team Member(s):

Partners(s):

Project web site:   http://www.calt.insead.edu/eis/


Project Publications

Publications

Angehrn, A.A. (2005);
Le défi du changement : stimuler les compétences, simuler la complexité;
Revue Ressources Humaines & Management, No. 16, pp. 8-10, January (in French).
(pdf 583Kb)
A.A. Angehrn (2004);
Advanced Social Simulations: Innovating the way we learn how to manage change in organizations;
International Journal of Information Technology Education, forthcoming.
(pdf 118Kb)
Angehrn, A.A and J.E.M. Atherton (1999);
A Conceptual Framework for Assessing Development Programmes for Change Agents;
Proceedings of the 7th European Conference on Information Systems (ECIS'99), Copenhagen, Denmark.
In this paper we derive a framework for assessing training programmes for change agents, based on an extensive review of the literature on change management models and the skills and competencies necessary to manage change successfully.
(pdf 287Kb)
Manzoni, J.F. and A.A. Angehrn (1997-1998);
Understanding Organizational Dynamics of IT-Enabled Change: A Multimedia Simulation Approach;
Journal of Management Information Systems, Vol. 14, No. 3, pp. 109-140, Winter.
This paper presents the EIS Simulation (a computer-based multimedia simulation that allows managers to experience the process of introducing an EIS in a fictitious organisation) and discusses its potential pedagogical benefits, possible extensions, and use in a research context.
(pdf 2.31Mb)
Angehrn, A.A. and T. Nabeth (1997);
Leveraging Emerging Technologies in Management Education: Research and Experiences;
European Management Journal, Vol. 15, No. 3, pp. 275-285, June.
This article describes how the Business Navigator method, can be adopted as a basis for integrating advanced multimedia telecommunication, object-oriented simulation, intelligent agents and virtual reality technology to design "flight simulator"-like learning experiences with high pedagogical value.
(pdf 1.2Mb)
Manzoni, J.F. and A.A. Angehrn (1997);
Understanding Organizational Implications of Change Processes: A Multimedia Simulation Approach;
Proceedings of the 30th Annual Hawaii International Conference on System Sciences, Vol. II, IEEE Computer Society Press, pp. 655-664.
Angehrn, A.A. and J.F. Manzoni (1996);
A High-Tech Spin on Organizational Learning;
Chief Executive, pp. 66-67, April.
Ever wanted to test-drive an idea without risk before implementing it in your company? The exercise can tell you a lot - like how resistant your organization is to change, and how well your management team leads change. Most companies are surprised by what they learn.
(pdf 321Kb)
Angehrn, A.A., Doz, Y. and J.E.M. Atherton (1995);
Business Navigator: The Next Generation of Management Development Tools;
Focus, No. 1, pp. 24-31.
The "Business Navigator Method" presented in this paper proposes a model which projects managers into a virtual business environment. The manager will experience the difficulties of thinking, moving, understanding and acting in this highly interactive & realistic environment.
(pdf 583Kb - see also CALT Working Paper N°1)

Working Papers

Jean-François Manzoni and Albert A. Angehrn, 1997;
Understanding Organizational Implications of Change Processes: A Multimedia Simulation Approach;
97/82 (revised version of 96/38) INSEAD/CALT Working Paper No. 4.
Albert A. Angehrn, Yves Doz and Jill E.M. Atherton, 1993;
Business Navigator: The Next Generation of Management Development Tools;
93/37 INSEAD/CALT Working Paper No. 1.
(pdf 583Kb - see also Focus 1995)

External links

Related categories

Other resources


         back