CALT Project

VERDI - CVIBE
CALT Project

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Project Abstract

Verdi (Virtual Environment for Real-time Distributed applications over the Internet)

VERDI is a research project whose broad objective is the demonstration that advanced satellite broadband multimedia platforms can enable developers of Internet applications and publishers of rich-media contents to address the broadband Internet services market.

The VERDI project was articulated on three key technologies:

  1. a multicast satellite-based network infrastructure (OpenSky),
  2. a multi-users virtual reality server technology using multicast to optimize the sharing of information among distributed users (VRSAT),
  3. and a VRML and Java-based technology (Cortona) allowing end users to navigate and to interact in shared 3D virtual worlds.

C-VIBE, the application designed by CALT in this project, is a virtual reality business simulation game in which learners, operating in distributed teams, are challenged to implement a major innovation in a fictitious company in which managers (represented by virtual characters) display dynamically different forms of resistance to change.

Related CALT Research Area: Advanced Simulations

Research Programme:   ESA (European Space Agency)

Project Timeframe: July 2001-February 2004

Project Coordinator: Albert A. Angehrn

Project Team Member(s): Alexander Bogatov,
André Campos, Mitja Kostomaj, & Thierry Nabeth;

External Project Team Member(s):
Shaun Hughes, BK-Consulting

Partners(s): Eutelsat, France (main coordinator);
SiliconWorld, France; NetUno, Italy, Inpix; Canada

Project web site:   http://verdi.eutelsat.net/

Internal web site:   intranet


Project Publications

Publications

Nabeth, Thierry and Albert A. Angehrn (2004);
Embedding 2D Standalone Educational Simulation Games in 3D Multi-Users Environments: The Case of C-VIBE;
IEEE International Conference on Advanced Learning Technologies (ICALT 2004), Joensuu, Finland, accepted as short paper
This paper presents insights gained in the design and evaluation of C-VIBE, a 3D multi-users simulation game developed within VERDI (Virtual Environment for Real time Distributed applications over the Internet), a project exploring advanced applications running over a satellite network infrastructure, and in particular innovative solutions for management education.
(pdf 150Kb)
Angehrn, A.A. and T. Nabeth (2001);
C-VIBE: A Virtual Interactive Business Environment addressing Change Management Learning;
Proceedings of the IEEE International Conference on Advanced Learning Technologies (I-CALT 2001), Madison, Wisconsin, USA.
C-VIBE is an advanced learning system taking advantage of simulation, multimedia, virtual reality, agents/avatars-based, and multi-user, distributed communication technologies to deliver a realistic learning experience addressing the dynamics of change and innovation processes in organizations.
(pdf 273Kb)

Project documents

Albert A. Angehrn, 2004;
VERDI C-Vibe: Overview & Evaluation Results;
CALT Final presentation, ESA, Amsterdam, February 2004.
(ppt 632Kb) (html exported from powerpoint)
Albert A. Angehrn, Mitja Kostomaj and Thierry Nabeth, 2003;
VERDI Evaluation of the C-VIBE Project V3.0;
Verdi final report, November 2003.
(pdf 251Kb)
Albert A. Angehrn, Mitja Kostomaj and Thierry Nabeth, 2003;
User Manual for C-VIBE (3D Version of the EIS Simulation);
CALT Report.
(pdf 1.95Mb)

External links

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The Architecture

VERDI C-Vibe Technical Architecture (Overview)

architecture


The Prototype

snapshot

defining the strategy

selecting a decision

the result of this decision


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