Project Abstract
Verdi (Virtual Environment for Real-time Distributed applications over the Internet)
VERDI is a research project whose broad objective is the demonstration that advanced satellite
broadband multimedia platforms can enable developers of Internet applications and publishers of
rich-media contents to address the broadband Internet services market.
The VERDI project was articulated on three key technologies:
- a multicast satellite-based network infrastructure (OpenSky),
- a multi-users virtual reality server technology using multicast to optimize the sharing of information among distributed users (VRSAT),
- and a VRML and Java-based technology (Cortona) allowing end users to navigate and to interact in shared 3D virtual worlds.
C-VIBE, the application designed by CALT in this project, is a virtual reality business simulation game in which learners,
operating in distributed teams, are challenged to implement a major innovation in a fictitious company in which managers
(represented by virtual characters) display dynamically different forms of resistance to change.
Project Publications
Publications
-
Nabeth, Thierry
and Albert A. Angehrn (2004);
- Embedding 2D Standalone Educational Simulation Games in 3D Multi-Users Environments: The Case of C-VIBE;
- IEEE International Conference on Advanced Learning Technologies (ICALT 2004), Joensuu, Finland, accepted as short paper
- This paper presents insights gained in the design and evaluation of C-VIBE, a 3D multi-users simulation game
developed within VERDI (Virtual Environment for Real time Distributed applications over the Internet), a project exploring advanced
applications running over a satellite network infrastructure, and in particular innovative solutions for management education.
- (pdf 150Kb)
- Angehrn, A.A. and T. Nabeth (2001);
- C-VIBE: A Virtual Interactive Business Environment addressing Change Management Learning;
- Proceedings of the IEEE International Conference on Advanced Learning Technologies (I-CALT 2001), Madison, Wisconsin, USA.
- C-VIBE is an advanced learning system taking advantage of simulation, multimedia, virtual reality, agents/avatars-based, and multi-user,
distributed communication technologies to deliver a realistic learning experience addressing the dynamics of change and innovation processes in organizations.
- (pdf 273Kb)
Project documents
- Albert A. Angehrn, 2004;
- VERDI C-Vibe: Overview & Evaluation Results;
- CALT Final presentation, ESA, Amsterdam, February 2004.
-
(ppt 632Kb)
(html exported from powerpoint)
- Albert A. Angehrn, Mitja Kostomaj and Thierry Nabeth, 2003;
- VERDI Evaluation of the C-VIBE Project V3.0;
- Verdi final report, November 2003.
-
(pdf 251Kb)
- Albert A. Angehrn, Mitja Kostomaj and Thierry Nabeth, 2003;
- User Manual for C-VIBE (3D Version of the EIS Simulation);
- CALT Report.
- (pdf 1.95Mb)
External links
Related categories
Articles
- Satellite seeks broadband re-entry
by Jim Hu, CNET News.com, March 11, 2004
Hughes Electronics swallowed a bitter pill last year when it ended an ambitious partnership with America Online to deliver high-speed Internet access over the Hughes satellite network.
- ...
Other
- WAUSE
World Association for the Use of Satellites in Education
Professor Mario De Blasi, University of Lecce, ITALY
The Architecture
VERDI C-Vibe Technical Architecture (Overview)
The Prototype
defining the strategy
selecting a decision
the result of this decision